high - low poly (autodesk inventor model)

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My question is: can I pass an inventor-made model from high polygons to low polygons so that I can later paint and texturize in substance painter. If so, could someone please explain to me.

Accepted answer

The High to Low poly count is done in one of two ways:
1) set the output tolerance to a higher value when you create the polygon model (I'm assuming either an STL or OBJ file here). CAD models are 'exact', Poly models 'approximate'..
2) with a given poly file, you can run a decimate (aka simplify) algorithm. Different software does this in different ways (Blender, MeshLab, etc.) but the result is generally all the same, that you get a poly model with fewer facets.

Does this address your question sufficiently? Perhaps more information about the situation would help.


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