A Matter of Lights

Sometimes we need images quickly, but that look good, either for a quick presentation, or for technical or other illustrations.
In this tutorial we will see how to use lights and appearances in SolidWorks to have sometimes formidable results.

  1. Step 1: Knowing Lights...

    In SolidWorks you have a wide variety of options when it comes to lights. As you will see in this tutorial. Let's explore the topic of lights together.



  2. Step 2: Playing with Ligth colors...

    The first element we want to expose is the color of light. Let's see how it impacts the image with its four basic elements:

    Impact of the light cause its color.

    Impact of the light on the Environment.

    Impact of its Brightness and

    the impact of its Specularity.



  3. Step 3: Creating a Spot Light...



  4. Step 4: Point Light...



  5. Step 5: The matter of appearances...

    The issue of appearances in SolidWorks is crucial, it affects the rendering itself, as well as the images that are produced in SolidWorks during the modeling process.


  6. Step 6: Lights Make a Difference ...

    Lights make the difference between a dull world and a colorful, vibrant, attractive one. It also affects the quality of the images we produce at SolidWors.

    Look at what we have achieved JUST by playing with lights and appearances, without having to wait for hours of rendering!

    We hope you liked and found this tutorial useful.... Ciao


  7. Step 7: Some "Renderings"...(?!)

    This is kind of "Rendered without rendering".. Nice!




Comments